// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Object3D.cs" company="EarthImitate">
//   All rights reserved by lamemmv
// </copyright>
// <summary>
//   The Object3D
// </summary>
// --------------------------------------------------------------------------------------------------------------------

namespace EarthImitate
{
    /// <summary>
    /// The Object3D
    /// </summary>
    public class Object3D
    {
        public Object3D()
        {
            
        }

        /// <summary>
        /// Gets or sets the name of the object.
        /// </summary>
        /// <value>
        /// The name of the object.
        /// </value>
        public string ObjectName { get; set; }

        /// <summary>
        /// Gets or sets the N vertext.
        /// </summary>
        /// <value>
        /// The N vertext.
        /// </value>
        public int NVertext { get; set; }

        /// <summary>
        /// Gets or sets the polygons.
        /// </summary>
        /// <value>
        /// The polygons.
        /// </value>
        public PolygonType[] Polygons { get; set; }
    }
}